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All 21 steps of this chapter, written out on one page. The pictures and activities aren’t included: to see them, open a step in the lesson.

Step 1 A closer look at the 152 tiles

You’ve met the equipment. Next, let’s learn to recognize the tiles you’ll hold, sort and name when you play.

We’ll take one family at a time and look closely at its pictures. Then you’ll practice telling the tiles apart. Each activity can be done again.

Your goal
Learn to recognize and name the numbered tiles, Dragons, Winds, Flowers and Jokers.

What you’ll need
The Chapter 1 introduction. A real set is optional.

The playing set and the extras

The game is played with 152 playing tiles: 108 suit tiles (Bams, Craks and Dots, numbers 1 to 9, 4 of each), 12 Dragons, 16 Winds, 8 Flowers and 8 Jokers. Step 16 adds them up with you.

Your box may also hold blank replacement tiles or extra Jokers. These extras stay out of the playing set.

If you’re sorting a real set, check its tile guide for any piece you don’t recognize before you set any pieces aside. Our White Dragon has a frame; the artwork can look different in other sets.

Use Next to start. To look at something again, use Back or Chapter contents at any time.

Open step 1 in the lesson

Step 2 The 3 suits: numbers 1 to 9

A suit is a family of numbered tiles that all share the same kind of design.

There are 3 suits: Bams (bamboo), Craks (characters) and Dots (circles). In each suit, the numbers go from 1 to 9.

5 Bam

5 Crak

5 Dot

Each of these shows the number 5, but they are 3 different tiles. Say the number and the suit together: “5 Bam,” “5 Crak,” “5 Dot.”

Check the design to find the suit, then read or count the number. Next, we’ll look closely at each suit.

Open step 2 in the lesson

Step 3 Bams: spot the bamboo

Bam is short for bamboo. Tiles 2–9 show as many bamboo stalks as their number. Count all the stalks, even if some are a different color.

1 Bam

2 Bam

3 Bam

4 Bam

5 Bam

6 Bam

7 Bam

8 Bam

9 Bam

The bird tile is the 1 Bam

On our 1 Bam, a bird takes the place of one stalk. Keep it with the bamboo tiles; it is not a Flower.

Counting the Bams

There are four copies of each number: four 1 Bams, four 2 Bams and so on up to 9.

9 numbers × 4 copies = 36 Bam tiles.

Open step 3 in the lesson

Step 4 Craks: spot the characters

Craks are said like “cracks” and are also called Characters. On each tile, a large Chinese number sits above the red character that marks the suit.

To help you read them, our examples also have a small number in the corner. Compare it with the large character below it.

1 Crak

2 Crak

3 Crak

4 Crak

5 Crak

6 Crak

7 Crak

8 Crak

9 Crak

Reading a Crak

5 Crak

Here is the 5 Crak. Both the small 5 and the large black 五 show the number. The red 萬 underneath marks the Crak suit.

You can start without knowing Chinese. Use the number label, and practice will make the shapes familiar.

9 numbers × 4 copies = 36 Crak tiles.

Open step 4 in the lesson

Step 5 Which of these tiles is a Crak?

Pick an answer below. If you get it wrong, read the explanation and try again.

Open step 5 in the lesson

Step 6 Dots: counting circles

Tiles in the Dot suit have round designs. To read the number, count the separate circles. For example, 3 circles make a 3 Dot.

1 Dot

2 Dot

3 Dot

4 Dot

5 Dot

6 Dot

7 Dot

8 Dot

9 Dot

One emblem, one Dot

Inside its large round design, the 1 Dot may show several rings. Together they form one emblem, so the tile is still a 1 Dot.

Every number has 4 copies. 9 numbers × 4 copies = 36 Dot tiles.

Open step 6 in the lesson

Step 7 Name the suit

You’ll see 5 numbered tiles. Pick Bam, Crak or Dot for each one. After you answer, read the explanation and then choose Next question.

There is no timer. Next takes you to the next step of the chapter; it does not mark unfinished practice as complete.

Open step 7 in the lesson

Step 8 The 3 kinds of Dragon

The Dragons’ names are Red, Green and White. They have no numbers from 1 to 9.

Red Dragon

Green Dragon

White Dragon (Soap)

Our Red and Green Dragon tiles show a dragon drawing and an R or G corner label. Our White Dragon shows a rectangular frame.

Same Dragon, different art

Many sets draw the Red and Green Dragons as Chinese characters instead, often with no corner letter. Each pair below is one tile drawn 2 ways.

Red Dragon

Left: a red dragon drawing with an R. Right: a red 中: a box with one line straight through it.

Green Dragon

Left: a green dragon drawing with a G. Right: a green 發: a busy character with many strokes.

Don’t mix up the red 中 with a Crak: a Crak has a number character on top of a red 萬, and our Craks have a number in the corner. White Dragons vary too; check your own set’s tile guide.

White Dragon = Soap

The White Dragon has a nickname: Soap. Both names refer to the same tile.

Each kind comes in 4 copies: 3 kinds × 4 copies = 12 Dragon tiles.

Open step 8 in the lesson

Step 9 Every Dragon goes with a suit

Remember these 3 links. They help when a pattern on the card asks for Dragons that match a numbered suit.

Red Dragon ↔ Craks

Red Dragon + Craks

Tap the numbered tile to step through 1–9.

Green Dragon ↔ Bams

Green Dragon + Bams

Tap the numbered tile to step through 1–9.

White Dragon ↔ Dots

White Dragon (Soap) + Dots

Tap the numbered tile to step through 1–9.

A Dragon goes with the whole suit, not with one number in it. For example, Green Dragon goes with every Bam number. This does not mean a Dragon can replace a numbered tile.

Open step 9 in the lesson

Step 10 Which Dragon goes with the Bam suit?

Pick an answer below. If you get it wrong, read the explanation and try again.

Practice: Dragons in other art

Step 8 showed each Dragon drawn 2 ways. Now use the features, not the pictures you already know.

1. Select every Red Dragon. Some of these pictures are new.

2. Look at this tile in a different design. Which tile is it?

Open step 10 in the lesson

Step 11 The 4 Winds

The Wind tiles take their names from 4 directions: North, East, West and South. On our tiles, look for an N, E, W or S.

North Wind

East Wind

West Wind

South Wind

Some sets show Chinese characters, with a small letter next to them. Go by the direction, even when the artwork is different.

Use NEWS to remember

North · East · West · South.

NEWS is a way to remember the 4 names. It doesn’t show where players sit or the order of play.

4 directions × 4 copies = 16 Wind tiles. Winds do not belong to any numbered suit.

Open step 11 in the lesson

Step 12 Which word can help you recall the 4 Winds?

Pick an answer below. If you get it wrong, read the explanation and try again.

Open step 12 in the lesson

Step 13 Flowers: 8 tiles, many pictures

A Flower tile may show a blossom, a plant or a seasonal picture. Designs can vary among the 8 tiles, and from one set to another.

Flower

Flower

Flower

Flower

Flower

Flower

Flower

Flower

Different pictures, same value

In American Mah Jongg, the 8 Flowers are all interchangeable. A number printed on a Flower is part of its design; it does not put the Flower in a numbered suit.

Bird or Flower?

1 Bam

Flower

In our set, the bird on the left is the 1 Bam and the blossom on the right is a Flower. Put the bird with the Bams.

Flowers are not in a numbered suit. The playing set has 8 Flower tiles.

Open step 13 in the lesson

Step 14 Which of these is the 1 Bam?

Pick an answer below. If you get it wrong, read the explanation and try again.

Open step 14 in the lesson

Step 15 The 8 Jokers

A Joker is a special tile that acts as a substitute. Our Joker has a J inside a diamond. Other sets often print the word JOKER or use another design that stands out.

Joker

Joker

Joker

Joker

Joker

Joker

Joker

Joker

There are 8 Jokers in the playing set. They are not in a numbered suit.

What a Joker can do: a first look

In an allowed group of 3 or more identical tiles, a Joker can take the place of a tile.

5 Dot

5 Dot

Joker

Here, the Joker stands in for a third 5 Dot, so the group counts as three 5 Dots.

A Joker cannot take the place of a single tile, or of one tile in a pair. It also cannot fill a group of 3 tiles that are all different.

For now, concentrate on recognizing the Joker. Chapter 7 teaches all its rules and lets you practice using it legally.

Open step 15 in the lesson

Step 16 Add up every tile

Tap each family to add its tiles. A family counts only once, even if you tap it again.

Open step 16 in the lesson

Step 17 Sort the tiles

Sort 10 example tiles. For a numbered tile, pick its suit. For a Dragon, pick the suit it goes with. For a Wind, Flower or Joker, pick No suit.

There is no timer. Next takes you to the next step of the chapter; it does not mark unfinished practice as complete.

Open step 17 in the lesson

Step 18 Practice the names out loud

To name a numbered tile, say the number first: “3 Bam,” “8 Crak,” “6 Dot.” Say these 3 examples out loud.

3 Bam

8 Crak

6 Dot

Mah Jongg
“mah-zhong” — the “zh” sounds like the s in “treasure.”
Bam
Rhymes with “ham.” It’s short for bamboo.
Crak
Said like “crack.” It’s another name for a Character tile.
Soap
Rhymes with “hope.” It’s the nickname for White Dragon.
Joker
“JOH-ker.”

Words you’ll meet later

Pung rhymes with “lung”: it’s a group of 3 identical tiles. Kong rhymes with “song”: 4 identical tiles.

Charleston (“CHAR-uls-tun”) means trading tiles before ordinary play begins. We’ll practice it in Chapter 5: The Charleston. There’s no need to do it yet.

If a real set has a design you don’t know, ask the host what it is before you play. You can look things up in that set’s tile guide.

Open step 18 in the lesson

Step 19 Name every tile

Name one tile of each of the 36 types: 27 numbered tiles, 3 Dragons, 4 Winds, a Flower and a Joker, in mixed order. The playing set repeats these, for 152 tiles in all. Pick a name for each picture. This browser saves your answers and your place on this device, so you can leave and come back.

There is no timer. Next takes you to the next step of the chapter; it does not mark unfinished practice as complete.

Open step 19 in the lesson

Step 20 Chapter 2 quiz

Answer 7 questions about the tiles. Try to get at least 5 right on your first choice. Each answer comes with an explanation. You can review the questions you missed or take the quiz again.

There is no timer. Next takes you to the next step of the chapter; it does not mark unfinished practice as complete.

Open step 20 in the lesson

Step 21 That’s the end of Chapter 2

You’ve now met all the families that make up the 152-tile playing set. Remember these ideas as you practice:

Bams, Craks and Dots: numbered 1–9, with 4 copies of each tile.

Dragons: Red goes with Craks, Green with Bams and White (Soap) with Dots.

Winds: North, East, West and South.

Flowers: 8 tiles, all interchangeable.

Jokers: 8 special substitutes, with rules that limit their use.

Your practice

Practice away from the screen

If you have a set, lay its tiles face up. Sort out the 3 numbered suits, then the Dragons, Winds, Flowers and Jokers. Next, line up one suit from 1 to 9 and say each name out loud. Look back at this chapter whenever you need help.

Coming up next: Chapter 3 teaches you to read the card. Use Next to go on to Chapter 3, or Back to look at this chapter again.

This browser saves your answers and your place on this device. To clear them, use Reset saved progress on the main menu.

Return to Chapter 1

Open step 21 in the lesson

Chapter 2 contents

Pick any step, or go through the chapter with Back and Next.